Official Rules Guide

Pickleball Rules

Everything you need to know to play pickleball correctly — from serving and the two-bounce rule to the kitchen, faults, and more.

The Basics

Pickleball can be played as singles (1 vs 1) or doubles (2 vs 2). Both formats use the same 20 ft × 44 ft court. A coin toss or agreed method determines who serves first and which side of the court teams start on.

The server must call the score before every serve. In doubles, the score is called as three numbers: serving team's score — receiving team's score — server number (1 or 2). Example: "5 – 3 – 1" means the serving team has 5 points, receiving team has 3, and this is the first server. The opening serve of a game is always called "0 – 0 – 2".

Serving Rules

All serves must be made underhand and hit into the diagonally opposite service court. There are two legal serve types:

Volley Serve

The paddle contacts the ball without it touching the ground. The serve must be struck with an upward arc below waist height, with the highest point of the paddle head below the wrist. Spin may not be applied with the releasing hand (the "spin serve" was banned in 2023).

Drop Serve

The ball is dropped and allowed to bounce before the paddle strikes it. It cannot be thrown or propelled — only released and dropped. Once dropped, there are no restrictions on how many times it bounces or how the player hits it.

Positioning rules

  • The server must stand behind the baseline within the extension of the centreline and sideline.
  • Both feet must be behind the baseline at the time of the serve — neither foot may touch the baseline, court, or outside the imaginary extension lines.
  • The serve must clear the non-volley zone (kitchen) and land in the correct service court.
  • Serves that hit the top of the net and land in-bounds are valid (a "let serve" is no longer replayed under standard rules).
  • In doubles, serving alternates between right and left service courts as long as the server's team keeps winning points.

The Two-Bounce Rule

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This is one of the most important rules in pickleball. After the serve, the receiving team must let the ball bounce once before returning it. Then the serving team must also let the return bounce once before playing their next shot. After those two bounces have occurred, either side may volley (play the ball in the air) or let it bounce — whichever they choose.

The two-bounce rule (sometimes called the double-bounce rule) prevents both sides from rushing the net immediately and produces longer rallies and more strategic play. Once the first two shots have been exchanged and bounced, normal play continues.

The Kitchen (Non-Volley Zone)

The non-volley zone (NVZ) — universally nicknamed "the kitchen" — is the 7-foot rectangular area on each side of the net, including its boundary lines. The kitchen rule is central to pickleball strategy.

What you CANNOT do in the kitchen:

  • Volley the ball (hit it before it bounces) while standing in the kitchen or on any kitchen line.
  • Step into the kitchen or on a kitchen line as momentum from a volley — even after playing the shot from behind the line.

What you CAN do:

  • Enter the kitchen to play a ball that has already bounced.
  • Stay in the kitchen as long as you like — but you must re-establish both feet outside the NVZ before playing a volley.

Mastering kitchen play — through soft "dink" shots that force opponents into the kitchen — is the hallmark of advanced pickleball strategy.

Scoring Overview

Pickleball uses side-out scoring: only the serving team can win a point. If the serving team faults, no point is awarded — the serve simply passes to the other team (or next server in doubles). Standard games are played to 11 points, and you must win by 2. Tournament games may also be played to 15 or 21.

Want the full scoring breakdown? Read our Pickleball Scoring Guide →

Faults

A fault ends the rally. When the serving team faults, the serve passes to the next server (or the opponents). When the receiving team faults, the serving team scores a point. Common faults include:

Server's feet touch the baseline, court, or extension lines before hitting the ball.
Serve does not land in the opponent's correct service court.
Receiver volleys the serve (must let it bounce first).
Serving team volleys the first return (must let it bounce first).
Ball hits the net and does not cross to the opponent's side.
Ball bounces twice on one side before being returned.
Ball lands outside the court boundaries (out of bounds).
Player volleys the ball while standing in or stepping into the kitchen.
Player or their paddle touches the net during play.
Player reaches over the net to play the ball (unless the ball has crossed back due to spin or wind).

Line Calls

Each team is responsible for making line calls on their side of the net. A ball that lands on any court line is considered in — with one exception: a serve that lands on the kitchen line (NVZ line) is a fault.

If a team is unsure whether a ball was in or out, the call must be made in favour of the opponent — i.e. if in doubt, the ball is in. Players may ask opponents for assistance with a line call; if the opponent saw the ball clearly, their call is binding.

Quick Reference

Game to

11 points (win by 2). Tournament games may be 15 or 21.

Serve type

Underhand only. Volley serve or drop serve are both legal.

Two-bounce rule

Both the serve and the first return must bounce before volleying.

Kitchen (NVZ)

Cannot volley while in the kitchen. Can enter after a bounce.

Scoring

Only the serving team scores. Faults by receiver = point for server.

Let serve

A serve touching the net that lands in bounds is played — no replay.


Put the rules into practice

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